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The Weight of My Days

A dynamic sculpture from pennies

Random Posts

  • Braced to walkBraced to walkSeptember 22, 2016
  • Anger isn’t stupidityAnger isn’t stupidityMarch 22, 2016
  • It’s never enoughIt’s never enoughNovember 14, 2015
  • Day 23: Vanity and painDay 23: Vanity and painJuly 29, 2015
  • Innocent funInnocent funApril 9, 2016
  • The woodworkerThe woodworkerAugust 30, 2016
  • OvercookedOvercookedApril 2, 2016
  • The last harvestThe last harvestNovember 11, 2015
  • Self, containedSelf, containedJanuary 18, 2016
  • A new feelingA new feelingDecember 17, 2016
  • Day 86: Broken glassDay 86: Broken glassSeptember 30, 2015
  • This is a DATE, right?This is a DATE, right?June 4, 2016
  • What hurts about beautyWhat hurts about beautyJune 6, 2016
  • German frittataGerman frittataOctober 18, 2015
  • The fabric of PhilThe fabric of PhilNovember 26, 2016
  • Slow danceSlow danceDecember 6, 2015
  • Dr. with a cureDr. with a cureMarch 2, 2016
  • UnwrappedUnwrappedSeptember 17, 2016
  • Day 94: Seven days, seven booksDay 94: Seven days, seven booksOctober 8, 2015
  • Building a business around one questionBuilding a business around one questionMarch 23, 2016

Tag: reality

Time to change

Time to change

I hate the time change. Why do we bother? We’re on Daylight Savings Time more than we are on regular time. It makes no sense. When I was a kid, after the Uniform Time Act of 1966, we had Daylight Savings for seven months a year. I remember people being confused by the time change, … read more Time to change

Posted on November 6, 2016May 15, 2019Author LisaCategories ShelterTags 1974, daylight, reality, sanity, time
We gotta get out of here

We gotta get out of here

Would you pay $30 to be locked in a room with a group of strangers for an hour? And be required to solve a lot of problems in order to escape? Well, this is what people do for fun in Atlanta now. It’s called a room escape game, and Atlanta has eight companies offering this … read more We gotta get out of here

Posted on November 12, 2015May 15, 2019Author LisaCategories RefractionTags 2014, art, development, escape, games, reality, work
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